Twitter Weekly Updates for 2009-08-31
August 31st, 2009 Posted in Game Industry- Reading about Game Design for Facebook: http://bit.ly/E9p1m, http://bit.ly/2m5dkI, http://bit.ly/5FKL2 #
- 9th lesson of Game Design Concepts posted: Stories and Games http://bit.ly/4rRx8 #
- 10th lesson of Game Design Concepts posted: Nonlinear storytelling http://bit.ly/FP152 #
- 11th lesson of Game Design Concepts posted: Design Project Overview http://bit.ly/xEw9N #
- Our next game with Playfirst is in First Peek!!! Stay tuned… #
- 12th lesson of Game Design Concepts posted: Solo Testing http://bit.ly/1xjQ5I #
- 13th lesson of Game Design Concepts posted: Playing with Designers http://bit.ly/1aaA6i #
- 14th lesson of Game Design Concepts posted: Playing with Non Designers http://bit.ly/13QTjw #
- 15th lesson of Game Design Concepts posted: Blindtesting http://bit.ly/YLaRe #
- Great Gamasutra article on Storytelling for games: What Every Game Developer Needs to Know about Story http://bit.ly/RpRsZ #
- Another great Gamasutra article on Hero´s: Into the Woods: A Practical Guide to the Hero's Journey http://bit.ly/CbeSw #
- 16th lesson of Game Design Concepts posted: Game Balance http://bit.ly/z1cdK #
- The "Good Enough" is the enemy of the Excellent! #
- The Natural progression of science and art is arriving, Natasha Tsakos shows how the theater and Entertainment evolves http://bit.ly/Y2BnV #
- 17th lesson of Game Design Concepts posted: User Interfaces http://bit.ly/47mfb #
- 18th lesson of Game Design Concepts posted: The Final Iteration http://bit.ly/MfFJS #
- 19th lesson of Game Design Concepts posted: Game Criticism and Analysis http://bit.ly/QON1u #